The Walking Dead: 400 Days Review
Spoiler Alert!: This review contains parts of the main plot and specific decisions throughout the game.
Staying true to formula The Walking Dead: 400 Days continues using great storytelling and an ever changing morale system to keep you on the edge of your seat. This chapter of the series introduces five new characters, each with their own tale and your decisions affecting their final fate.
The presentation and storytelling methods are identical to the first series of episodes for The Walking Dead. Driven through cutscenes and quicktime events the emotion level stays high through out each characters specific story.
The story centers around a specific highway and truck stop that each of the characters passed through during different moments in time. If you’ve played through any of the previous episodes you’ll feel right at home with the transitions from cutscene to gameplay and the pace of the stories.
Since the game is divided into five characters the level of depth given to each one leaves a little to be desired. As soon as you start to get a sense of one you’re pulled out of the story which can be a little jarring.
The ending climax however is the game’s one downfall. Yes, in typical The Walking Dead fashion the choices made by each character affect the final outcome but there is little to no tension whatsoever. The first five episodes set a very high bar for the series and for this episode to end on a “each character goes their separate ways” tone is disappointing.
There were no references to the previous set of episodes which makes this chapter a true side piece from the original story. We’ll have to wait and see if Telltale Games decides to use any of the events in this game for season 2 of The Walking Dead.